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Building Flash Games With Starling With Brimelow
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 Building Flash Games with Starling - Lee Brimelow

Building Flash Games with Starling - Lee Brimelow

English | Audio: aac, 48000 Hz, mono (eng)
MP4 | Video: h264, yuv420p, 960x540, 15.00 fps(r) (eng) | 514 MB
Genre: Video Training

 phuongdzu |   Comments (0) | 
Building Flash Games with Starling - Lee Brimelow

Building Flash Games with Starling - Lee Brimelow
English | Audio: aac, 48000 Hz, mono (eng)
MP4 | Video: h264, yuv420p, 960x540, 15.00 fps(r) (eng) | 514 MB
Genre: Video Training

Join Lee Brimelow in this project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework. Starling, a pure ActionScript 3.0 library for advanced graphics, extends Flash Player 11's support for the modern GPU (graphic processing unit) to enable visual presentations and games in the browser or as a mobile app.
 ryuzin |   Comments (0) | 
Flash and ActionScript Video Training by Lee Brimelow
Flash and ActionScript Video Training by Lee Brimelow
English | flv yuv420p 640?480 5.00 fps | mp3 44100 Hz stereo 112 kb/s
Genre: eLearning


They reveal the various secrets of the program AdobeF Flash, Adobe Flash joint use are examined, along with Photoshop, Illustrator, Flex, After Effects, and others. The integration of PHP, MySQL, HTML and CSS in Flash as well as object-oriented programming in ActionScript, and much, much more.
 ryuzin |   Comments (0) | 
Flash and ActionScript Video Training by Lee Brimelow
Flash and ActionScript Video Training by Lee Brimelow
English | flv yuv420p 640?480 5.00 fps | mp3 44100 Hz stereo 112 kb/s
Genre: eLearning


They reveal the various secrets of the program AdobeF Flash, Adobe Flash joint use are examined, along with Photoshop, Illustrator, Flex, After Effects, and others. The integration of PHP, MySQL, HTML and CSS in Flash as well as object-oriented programming in ActionScript, and much, much more.
 ryuzin |   Comments (0) | 
Building a Mobile App with Feathers and Starling with Joseph Labrecque

Building a Mobile App with Feathers and Starling with Joseph Labrecque l 464 MB

In this course, author Joseph Labrecque shows you how to use the Feathers and Starling user interface frameworks along with Stage3D to build out Mobile Applications with Adobe AIR. After setting up the project (a fully functional drawing app), you'll learn how to build application views, skin interface components with Feathers themes, and create the classes that will add functionality to the app, such as rendering, saving, and browsing sketches. The closing chapter demonstrates how to publish the project in a format suitable for Android devices, and concludes with installing and running the app.
 ryuzin |   Comments (0) | 

MSDNcom - Building Windows Games with Unity
MSDN.com - Building Windows Games with Unity
English | AVC1 1024x576 29.970 fps | AAC 160 Kbps 44.1 KHz | 5.24 GB
Genre: eLearning | Development / Programming

 voska89 |   Comments (0) | 
Mobile Game Development with Flash CS6 and ActionScript 3.0

Mobile Game Development with Flash CS6 and ActionScript 3.0
English | .MP4 | h264, yuv420p, 960x720, 15.00 fps(r) | aac, 44100 Hz, mono | 761 Mb
Genre: E-learning

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games.
 ryuzin |   Comments (0) | 

Mobile Game Development with Flash CS6 and ActionScript 3.0

Mobile Game Development with Flash CS6 and ActionScript 3.0
English | .MP4 | h264, yuv420p, 960x720, 15.00 fps(r) | aac, 44100 Hz, mono | 761 Mb
Genre: E-learning

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games.
 bestrelease |   Comments (0) | 
MSDN.com - Building Windows Games with Unity
MSDN.com - Building Windows Games with Unity
English | AVC1 1024x576 29.970 fps | AAC 160 Kbps 44.1 KHz | 5.24 GB
Genre: eLearning | Development / Programming

Windows offers the broadest platform reach for game developers. From PCs to laptops to tablets to phones, Windows is there. With the new Windows Store offering global distribution and the recently released Unity 4 support for Windows Store apps, it has never been easier for Unity developers to capitalize on this huge opportunity!
 shareislove |   Comments (0) | 
MSDN - Building Windows Games with Unity

MSDN - Building Windows Games with Unity
English | Audio: aac, 44100 Hz, stereo (eng)
MP4 | Video: h264, yuv420p, 1024x576, 29.97 fps(r) (eng) | 5.24 GB
Genre: Video Training

Windows offers the broadest platform reach for game developers. From PCs to laptops to tablets to phones, Windows is there. With the new Windows Store offering global distribution and the recently released Unity 4 support for Windows Store apps, it has never been easier for Unity developers to capitalize on this huge opportunity!
 ryuzin |   Comments (0) | 
ActiveDen - Virus Defence - Flash Games


ActiveDen - Virus Defence - Flash Games | 1,42 MB

Welcome to Virus Defence !
This is a straightforward action shooter in which your mission is to defend healthy cells against hordes of viruses by maneuvering a nano-ship.
 Alex_Sounder |   Comments (0) | 
Mobile Game Development with Flash CS6 and ActionScript 3.0 Training Video

Mobile Game Development with Flash CS6 and ActionScript 3.0 Training Video
English | .MP4 | h264, yuv420p, 960x720, 15.00 fps(r) | aac, 44100 Hz, mono | 761 Mb
Genre: E-learning

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games.
 lububu |   Comments (0) | 
Mobile Game Development with Flash CS6 and ActionScript 3.0 Training Video

Mobile Game Development with Flash CS6 and ActionScript 3.0 Training Video
English | .MP4 | h264, yuv420p, 960x720, 15.00 fps(r) | aac, 44100 Hz, mono | 761 Mb
Genre: E-learning

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games.
 bestrelease |   Comments (0) | 
VTC - Mobile Game Development with Flash CS6 and ActionScript 3.0
VTC - Mobile Game Development with Flash CS6 and ActionScript 3.0 | 812 MB
 Wasabi |   Comments (0) | 
VTC - Mobile Game Development with Flash CS6 and ActionScript 3.0
VTC - Mobile Game Development with Flash CS6 and ActionScript 3.0 | 812 MB
 bestrelease |   Comments (0) | 

Digitaltutors - Building Social Media Apps in Flash with Jeremy Woons - 4.5 gb

Digitaltutors - Building Social Media Apps in Flash with Jeremy Woons
Run Time: 7h 4m | Release Date: November 1, 2012 | Author: Jeremy Woons | Required Software: Flash CS5, Photoshop CS5, Illustrator CS5 | 4.56GB
Genre: Video Training


 phuongdzu |   Comments (0) | 
ActiveDen - Owl Professor Educational Game (Nulled)


ActiveDen - Owl Professor Educational Game (Nulled)
Test your kids' math skills with the Owl Professor Educational Game!
The game is suitable for 5-8 year olds and you can control the language of the game and the difficulty (the numbers for each level: addition, subtraction, multiplication and division) from the XML file.
Add your logo and publish this to your site in a couple of minutes!
The graphics can be changed if you install the trial (2 months) version of Flash Builder additional info can be found in the help files and the code is commented.
The game is built using the starling framework this means that it runs on the stage3d layer of flash player
Enjoy the game and purchase it if you like it! The DEMO is limited to 2 minutes of play time!
 Alex_Sounder |   Comments (0) | 
Digital Tutors - Building Social Media Apps in Flash

Digital Tutors - Building Social Media Apps in Flash
English| Audio: aac, 44100 Hz, stereo
MOV| Video: h264, yuv420p, 1280x720, 15.00 fps(r)| 4.68 GB
Genre: Video Training

In this tutorial we'll learn how to use custom commands and techniques for creating an interactive animation. Throughout this tutorial, you will learn techniques beyond Flash, such as custom commands and tools using the Temple - a fantastic workflow that will save you a bunch of time, how to export and import for Flash, and interactive animation.
 ryuzin |   Comments (0) | 
Digital Tutors - Building Social Media Apps in Flash with Jeremy Woons

Digital Tutors - Building Social Media Apps in Flash with Jeremy Woons
Run Time: 7h 4m | Release Date: November 1, 2012 | Author: Jeremy Woons | Required Software: Flash CS5, Photoshop CS5, Illustrator CS5 | 4.56GB

In this tutorial we'll learn how to use custom commands and techniques for creating an interactive animation. Throughout this tutorial, you will learn techniques beyond Flash, such as custom commands and tools using the Temple - a fantastic workflow that will save you a bunch of time, how to export and import for Flash, and interactive animation.
 liberty90 |   Comments (0) | 
Pluralsight - Publishing Mobile Games with GameSalad by Jay McFarland

Pluralsight - Publishing Mobile Games with GameSalad by Jay McFarland
Flash Video | MP4 / AVC, ~444 kb/s | 1024x768 | Duration: 2 hour 32 mins | English: AAC, 124 kb/s (2 ch) | 510 MB
Genre: Mobile Games


"Use this step-by-step guide to publish your completed GameSalad games to iOS, Mac, Android, and Windows 8"
 Wasabi |   Comments (0) | 

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